TimelineStep class
class TimelineStep 
{
 num d;
 int t;
 Map<String, dynamic> p0;
 Map<String, dynamic> p1;
 EaseFunction e;
 
 TimelineStep (num duration, Map<String, dynamic> start, EaseFunction ease, Map<String, dynamic> end)
 {
   d = duration;
   p0 = start;
   p1 = end;
   e = ease;
 }
}
Constructors
new TimelineStep(num duration, Map<String, dynamic> start, EaseFunction ease, Map<String, dynamic> end) #
Creates a new Object instance.
Object instances have no meaningful state, and are only useful through their identity. An Object instance is equal to itself only.
docs inherited from Object 
TimelineStep (num duration, Map<String, dynamic> start, EaseFunction ease, Map<String, dynamic> end)
{
 d = duration;
 p0 = start;
 p1 = end;
 e = ease;
}