Sound abstract class
abstract class Sound {
Sound() {
var initEngine = SoundMixer.engine;
}
static Future<Sound> load(String url, [SoundLoadOptions soundLoadOptions = null]) {
switch(SoundMixer.engine) {
case "WebAudioApi" : return WebAudioApiSound.load(url, soundLoadOptions);
case "AudioElement": return AudioElementSound.load(url, soundLoadOptions);
default : return MockSound.load(url, soundLoadOptions);
}
}
static SoundLoadOptions defaultLoadOptions = new SoundLoadOptions(mp3:true, mp4:true, ogg:true, wav:true);
//-------------------------------------------------------------------------------------------------
num get length;
SoundChannel play([bool loop = false, SoundTransform soundTransform]);
}
Subclasses
AudioElementSound, MockSound, WebAudioApiSound
Static Properties
SoundLoadOptions defaultLoadOptions #
static SoundLoadOptions defaultLoadOptions = new SoundLoadOptions(mp3:true, mp4:true, ogg:true, wav:true)
Static Methods
Future<Sound> load(String url, [SoundLoadOptions soundLoadOptions = null]) #
static Future<Sound> load(String url, [SoundLoadOptions soundLoadOptions = null]) {
switch(SoundMixer.engine) {
case "WebAudioApi" : return WebAudioApiSound.load(url, soundLoadOptions);
case "AudioElement": return AudioElementSound.load(url, soundLoadOptions);
default : return MockSound.load(url, soundLoadOptions);
}
}