Source
BitmapDataUpdateBatch(BitmapData bitmapData)
: bitmapData = bitmapData,
_renderContext = new RenderContextCanvas(bitmapData.renderTexture.canvas),
_drawMatrix = bitmapData.renderTextureQuad.drawMatrix;
BitmapDataUpdateBatch(BitmapData bitmapData)
: bitmapData = bitmapData,
_renderContext = new RenderContextCanvas(bitmapData.renderTexture.canvas),
_drawMatrix = bitmapData.renderTextureQuad.drawMatrix;